Quantcast
Channel: Alex Karpenko
Browsing latest articles
Browse All 6 View Live

printf(“Hello, World!\n”);

Well, I decided to get myself a blog. I haven’t really decided what to write about, but I imagine it might have to do with software development, computer vision research, and anything else that may be...

View Article


Image may be NSFW.
Clik here to view.

Face Recognition by Humans

Automatic face recognition has a large number of interesting applications. For example, Picassa and iPhoto use face recognition to help you tag people in your photo collections. Face recognition is...

View Article


Image may be NSFW.
Clik here to view.

32GB should be enough for anyone ;-)

For my M.A.Sc. research I’ve been working with half a terabyte of video data. Here are some screenshots of the machine that’s been doing most of the heavy lifting. 32GB of glorious RAM! Matlab "idling"...

View Article

Image may be NSFW.
Clik here to view.

Undergraduate Project – Raytracer

One of the assignments that I worked on during undergraduate studies at the University of Toronto was a raytracer, which I wrote for a 4th year computer graphics course. My raytracer took first place...

View Article

Image may be NSFW.
Clik here to view.

Developing for the iPhone – Polaris

Polaris is a block-falling puzzle game for the iPhone and iPod touch that I have worked on for about 3 months as a side project. The goal of the game is to form complete rings of colored tiles, which...

View Article


Image may be NSFW.
Clik here to view.

Polaris – From Concept to Completion

As someone who enjoys reading and watching “making-of” stories, I thought it’d be interesting for developers and players of Polaris to see how the game evolved over time. I’m an aficionado of...

View Article
Browsing latest articles
Browse All 6 View Live